Behavior Plan
Class Rules
1. Listen while the speaker is talking.
2. Follow directions quickly.
3. Respect others, yourself, and your school.
4. Raise your hand to speak or stand.
1. Listen while the speaker is talking.
2. Follow directions quickly.
3. Respect others, yourself, and your school.
4. Raise your hand to speak or stand.
In order to guarantee your child—and all the students in our classroom—the safe, supportive, productive learning climate they deserve, we will be utilizing a combination of tools to monitor behavior. The purpose is to encourage positive behavior in a community of mutual respect, while discouraging negative behavior. Raise the praise! Minimize the criticize.
Rewards:
Panther Bucks-Room 10 students will earn Panther Bucks for good decisions. They can save their Panther Bucks to purchase Class Coupons.
Class Coupons-These coupons give students access for a day to a fun activity of their choice such as Lunch Bunch, Free Seat Choice, Lose the Shoes, Fluffy Friend, and so on.
Table Points-When an entire table or row is following directions quickly, they will earn table points. The table(s) with the most points at the end of the week will earn a reward.
Rice Jar-When the whole class is making responsible choices, they will earn a scoop of rice. When they have filled the jar, they can decide on a class-wide reward.
Caught Doing The Right Thing-This is a school-wide individual incentive. Any staff member may give a student a Caught Doing the Right Thing ticket. Students will enter their ticket into a raffle, and prizes will be handed out on Spirit Rally days.
Panther Points-This is another school-wide incentive, but for the whole class. When a staff member other than the classroom teacher notices an entire classroom making responsible decisions, they will reward the class with a Panther Point. When the class reaches a certain benchmark number of points, they will earn prizes like extra recess time or Popsicle parties.
Consequences:
Friendly reminder
Warning
Time Out / Loss of Privilege / Change of Environment
Parent Contact and/or Office Referral
Panther Bucks-Room 10 students will earn Panther Bucks for good decisions. They can save their Panther Bucks to purchase Class Coupons.
Class Coupons-These coupons give students access for a day to a fun activity of their choice such as Lunch Bunch, Free Seat Choice, Lose the Shoes, Fluffy Friend, and so on.
Table Points-When an entire table or row is following directions quickly, they will earn table points. The table(s) with the most points at the end of the week will earn a reward.
Rice Jar-When the whole class is making responsible choices, they will earn a scoop of rice. When they have filled the jar, they can decide on a class-wide reward.
Caught Doing The Right Thing-This is a school-wide individual incentive. Any staff member may give a student a Caught Doing the Right Thing ticket. Students will enter their ticket into a raffle, and prizes will be handed out on Spirit Rally days.
Panther Points-This is another school-wide incentive, but for the whole class. When a staff member other than the classroom teacher notices an entire classroom making responsible decisions, they will reward the class with a Panther Point. When the class reaches a certain benchmark number of points, they will earn prizes like extra recess time or Popsicle parties.
Consequences:
Friendly reminder
Warning
Time Out / Loss of Privilege / Change of Environment
Parent Contact and/or Office Referral